Free Climber is a free game with in app purchases that features unlockable climbers, levels, and upgrades, much in the style of Hill Climb Racing. The initial release will have 3 climbers and 4 levels to climb.
One thing I wanted to emphasis in this game was simplicity and ease of use. The biggest thing is I believe the game to be fun. I think that’s easy as a game developer to forget when you’re neck deep in some gameplay mechanic and random ideas for new features floating around in your head. When it all comes together, is it enjoyable? What constitutes something being enjoyable is going to of course vary from person to person and platform to platform. But I think with casual mobile games, simplicity and ease of use can be used to really work in a developers favor.
The game is hard to categorize. In some ways it’s a physics puzzle, in others it’s more of a racing game. The climber has two hands to grip on to rock holds as he moves up the mountain. He has an energy meter that is constantly ticking down and can only be restored by collecting apples along the climb. Also scattered through the climb are coins that can be collected to unlock new features. It also offers the option to buy coins from the iTunes store.
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