New page – Vim, Git, and Windows for Unity

I’m still here. It’s been a busy few months. After my latest release of Blasty Pack I ended up leaving my web development job and took a job in game development. It’s been great so far, and it’s a treat to be able to work in Unity with my day job.

I started the first page in a series I’m writing on using Vim and Git with Unity on Windows.

I’ve also got another game coming out in the next week or so for iOS called ‘Run The Ball!’. Here are some screenshots:
ss1 3p5 inch

ss2 3p5 inch

ss3 3p5 inch

ss4 3p5 inch

ss5 3p5 inch

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