I uploaded part 2 of the Vim, Git and Windows that goes over styling and configuration.
I’m still here. It’s been a busy few months. After my latest release of Blasty Pack I ended up leaving my web development job and took a job in game development. It’s been great so far, and it’s a treat to be able to work in Unity with my day job.
I started the first page in a series I’m writing on using Vim and Git with Unity on Windows.